It’s easy to dismiss text adventures as the relics of a bygone age. They served a purpose when art and animation were too memory-intensive for the computers of the day. They were popular with a ...
Enterprising gamers are formatting vintage text-based adventure games such as Zork I, II and III for the Kindle and other dedicated e-readers. "Many people cut their teeth on the imagination-fueled ...
How much time do Google engineers spend devising elaborate Easter eggs as opposed to actually doing what they're supposed to? We're guessing it's a fair amount, as Google's myriad services and ...
Open iPhone. Go to App Store. Download Frotz. The classic text adventures from Infocom made us all learn the shortest possible way to write responses, and this brevity of input seems perfectly suited ...
Text adventure games may seem like ancient history but they have aspects in common with today's casual and social games. Now, Scott has tackled a subject from roughly the same era: the text adventure ...
Back in the olden days of computer gaming, players got their kicks from text adventures, with nothing but letters, numbers and symbols to guide them. Google remembers those days. You can relive the ...
Wikipedia as a classic text adventure: this “game” now exists, and it’s thanks to a London developer who figured out a clever way to interpret the gushing fountain of data that is Wikipedia’s API. The ...
Long before computer animation and virtual reality, people were creating virtual worlds in a more traditional way: text. And some of the most vibrant and complete virtual worlds existed in a quirky ...
There’s a niche genre of text adventure that’s halfway between a traditional novel and a videogame. Think Zork if it had an extra few novels worth of words of well-crafted story to go with the action.
Text-based adventures have always been a bit of a niche genre of games to me, with a few notable exceptions like your classic Zork in the late seventies. Some other big names come to mind, like Beam ...